Kristen DiCerbo has recently posted to Pearson’s Research & Innovation Network the entry Learning Game Design From the Experts. Dr. DiCerbo's research program centers on digital technologies in learning and assessment, particularly on the use of data generated from interactions to inform instructional decisions. A senior research scientist, she has conducted qualitative and quantitative investigations of games and simulations, particularly focusing on the identification and accumulation of evidence. “You might be surprised how many curriculum groups I talk to who are working with game designers to build learning games and struggling to integrate learning, fun, and evidence of learning from data”, she says. “It is enough to make you wish there was a handbook… wait, now there is!” Late February, GlassLab released a Game Design Handbook aimed at game developers who want to expand their skills into learning. The handbook is actually a website, meaning it can be updated an
GATHERING THE BEST OF WORLDWIDE SPECIALISTS IN SERIOUS GAMES DEVELOPMENT